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Thank you for that well said reply. My audience won't be allowed up close to the coil so I want the tubes to light up from 20 to 30 feet away. Perhaps even 50. Thanks for your help! On 14-06-05 06:58 PM, David Speck wrote: > David, > > I think you missed the point. The tubes light up without adding any > specific external tuning components. If you want to add external > steampunk genre components for visual effect, that's fine, but they > won't improve or modify the function of the tubes catching the radiated > RF energy. > > I don't think you would be able to successfully add tuned components > that would make the tube dim or go dark. The physics of the absorption > of the radiated energy are pretty squirrely with the interaction of the > electrical properties of human holding the tube interacting with the > properties of the ionized conductive gas column inside the tube. Even > if you short the ends of the tube, I'd bet that it would still light up, > at least in the middle. > > (Another) Dave > > > On 6/5/2014 2:15 PM, David Boyle wrote: >> I'll be sure to wrap those tubes so they are mechanically sound. >> >> However the idea I need advice on is taking a couple hundred feet of >> copper magnet wire like the kind you wind on a secondary, and coiling it >> up onto a form that sits at one end of a fluorescent tube. Add a tuning >> capacitor in parallel to make a tank circuit and using that as an >> antenna to extend the range of the wireless light effect. It's like a >> crystal radio circuit but it is there to only receive power and no >> signal. The winding and capacitor would be visible and part of the cool >> retro look. >> >> Any thoughts on that? > > _______________________________________________ > Tesla mailing list > Tesla@xxxxxxxxxx > http://www.pupman.com/mailman/listinfo/tesla _______________________________________________ Tesla mailing list Tesla@xxxxxxxxxx http://www.pupman.com/mailman/listinfo/tesla