[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Beading caught on film.



Original poster: robert heidlebaugh <rheidlebaugh@xxxxxxxxxxxxxx>

Steve: ­would like to show another explanation. The optical angle probibly
causes much of the beading, but consider another source STANDING WAVE
PATERNS , When an arc conducts across a distance some energy is reflected
back causing increased energy at one point and a null of energy at another
point. Cuttent flow is not pure DC flow but a flow of resonating power that
spans DC all the way to XRAY. An extream example of this is ball lightning
that  will create interfearance across all bands of an amature reciever and
can last for several seconds of time.
   Robert   H
--


> From: "Tesla list" <tesla@xxxxxxxxxx>
> Date: Wed, 04 May 2005 11:17:46 -0600
> To: tesla@xxxxxxxxxx
> Subject: Re: Beading caught on film.
> Resent-From: tesla@xxxxxxxxxx
> Resent-Date: Wed, 4 May 2005 11:36:04 -0600 (MDT)
>
> Original poster: Steve Conner <steve.conner@xxxxxxxxxxx>
>
> At 19:04 03/05/05 -0600, you wrote:
>
>> Don't know what it is...
>
> I think it's a length of arc channel that heads directly away from or
> towards the camera so you're looking right down it. That makes it seem
> brighter. You wouldn't see that with the eye because you have two eyes and
> see in 3-d.
>
> On a related note, a while back I saw a post where someone saw two dark
> bands in a plasma tube (powered by a NST) that he photographed with 1/250
> sec shutter speed, so assumed that they couldn't be due to zero crossings
> of the 60Hz. He went on to assume that this was caused by some sort of self
> organising plasma.
>
> Well I recently found out that this can happen with SLR cameras that have a
> focal plane shutter. The actual shutter blinds move quite slowly and fast
> shutter speeds are achieved by narrowing the slit between them. So a given
> piece of film may only get exposed for 1/1000 sec but it can take 1/60 sec
> to expose the whole frame. Hit google for an explanation of the focal plane
> shutter.
>
>
> Steve Conner
>
>
>