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RE: THOR Bang energy vs. streamer length measured
Original poster: "Denicolai, Marco" <Marco.Denicolai-at-tellabs-dot-com>
> Original poster: "jimmy hynes" <chunkyboy86-at-yahoo-dot-com>
>
> It depends on how you define length. If it's the length that
> it can hit once per second, then it does matter.
Well, you could be right in a situation were you shoot, sometimes reach
the target and sometimes get too short streamers.
In my measurement setup I always either reach the target or completely
miss it, not for length problems but just for bad trajectory. I need to
score a hit otherwise I can't count how many bangs it took to get there.
> --- Tesla list <tesla-at-pupman-dot-com> wrote:
>
> > Original poster: "Denicolai, Marco"
> <Marco.Denicolai-at-tellabs-dot-com> > > Hi Steve, > > > I
> thought about it some more- This needs a correction. Marco >
> > did his calculations on the basis of probability per bang,
> > > i.e. at a given set of conditions, 1 out of every 50
> bangs > > would result in a spark hitting the target.
> > >
> > > Now, even if that probability did not alter with bps,
> the > > sparks would still appear to get longer as the bps
> increases, > > just because there are more sparks per
> second, so the > > probability of seeing a freakishly large
> one in a given time > > interval is that much higher.
> > >
> > > Steve C.
> >
> > Sorry but it was the other way round. It was just the
> probability of a > hit that changed with the BPS. The spark
> length did NOT change with the > BPS.
> > The fact that there are more hits doesn't mean that length grows!
> > Remember that I count the number of bangs needed to score
> a hit. Their > distribution didn't change! Same number of
> bangs are needed to hit the > rod.
> >